The Bell at Low Tide
A drowned bell rings at every low tide, and somebody always walks out after it.
A tabletop RPG on your phone
Make a hero and type anything. Pick the lock. Lie to the guard. Jump for the ledge. A storyteller writes the world around you, the dice land on our server, and nothing is scripted. Play alone with AI companions, or bring up to three friends.
28 seconds of the real app
Recorded from the game as it is today. Every screen in it is a real story, played for real.
Swipe through all eight.








How a turn plays
Swipe through the four screens.

Pick a class and a people, then describe a face. The game paints it. Ilyra started as two lines of text.

Type it the way you would say it at a table, or tap a move. Tell a companion to cast, and they cast.

When it could go either way, you roll a d20 and add your skill. The roll happens on our server. Not even the storyteller can fudge it.

The next page is written around that number. A miss changes the story as much as a hit, and it stays changed.
Play together
Start a new story with friends: everyone brings a hero, everyone pitches a world, and you vote on where you play. Or open the story you are already in and hand a friend one of your companions to play.
How they get in: Share invite sends a link; on a phone with Choicewright it opens the app on your table. Or they open the app, tap Join a story, and type your six-letter code or scan the QR on your screen.

What is in it

Your party
Twelve classes, nine peoples, and a portrait painted from whatever you write. You play one hero. Up to three more travel with you as companions who talk back, take sides and remember how you treat them. Push one too far and they walk out.

The last fight
She fills the screen behind the page. The board shows who acts next, every hero's hit points and every condition. The whole party rolls at once, and you can read exactly what each die did.

Lunaria
Towns have markets. Out in the wild, once you have gold burning a hole in your pack and nowhere to spend it, Lunaria turns up with her own wares. Buy a potion before the big fight. Sell what you dragged out of the last one.

Levels
Spells, strikes and tricks: every hero has moves. When a chapter closes the party levels up, and each hero is offered three new moves to keep one. You choose for your companions too.

Pictures and voices
Paint the place you are standing in, the moment you are in, or the face of someone you just met. Turn on read aloud and every character speaks in a voice of their own.

Written adventures
Somebody sat down and wrote these: fixed scenes, hard choices, more than one ending. You get four ready heroes and the same dice, and they never use your turns. Play again for the other endings.
A drowned bell rings at every low tide, and somebody always walks out after it.
Every nineteen years a fair comes to the crossroads, and a mother wants back what she sold it.
A dragon has woken under a copper town, and every night she says one word over its roofs: thief.
New written adventures are added over time. Every one you can play is on this shelf.
Difficulty
Rolls go your way more often. Fewer, smaller fights, and nobody hits you while you are down.
The game as written. Rolls outside a fight lean a little your way.
Tougher rolls, smarter enemies, and traps that can knock you out. Mistakes cost what they cost.
Yes, it is AI
The storyteller is an AI. The rules are not. Here is the split, so you never have to guess.
It is still an AI, so now and then it will get a name wrong or write something odd. Everything it makes is labelled as AI, a safety check reads what it writes, and you can report any page or picture from the app. A person reads every report. The paintings on this page came from the game's own painter too.
Plans
Free to start. The Prologue is on us, no card needed, and the written stories are free with ads.
A turn is one thing you do and the page that comes back. Plans count turns, never words or minutes.
Swipe to compare the plans.
Free / once
Thirty turns to see whether this is for you.
€7.99 / month
A few pages of the story, most nights.
Recommended
€12.99 / month
A whole book, and more of it painted.
€19.99 / month
Long evenings, and most of them painted.
€59.99 / month
No counting. Play as long as the story holds you.
Fair use: no bots, scripts or shared accounts. On an extraordinary day, turns come a little slower and new pictures pause until tomorrow. Never an extra charge.
Turns only, paid once, kept until you need them. They do not expire while Choicewright runs.
400 turns
€4.99
With a plan
70 turns
€2.99
200 turns
€7.99
5 turns
€0.29
10 turns
€0.49
Pictures on their own, to paint whenever you like, no plan needed. They do not expire while Choicewright runs, and with a plan they are spent after its own pictures for the day.
10 pictures
€1.49
30 pictures
€3.49
75 pictures
€7.99
200 pictures
€19.99
Free to play, with a short ad as each chapter begins, and without ads with any subscription. Played by the rules and the dice, so they never use turns.
Free with ads
€0.99
Without ads, once
Free with ads
€1.29
Without ads, once
Free with ads
€1.49
Without ads, once
Prices are in euros and include VAT. The App Store or Google Play shows the price in your own currency before you pay.
Plans are monthly subscriptions that renew until you cancel. How to cancel, and refunds: Subscriptions.
A picture is counted only when a new one is painted: a place somebody has already painted costs nothing. At a shared table, the host's plan and packs pay.
Free turns
+3 turns, once per story every 24 hours, once you have bought anything. Before that, +3 turns for your first win of each story and +1 turn after. Won at a price: +1 turn. Up to 6 turns a day from written wins.
+3 turns for a short story, +5 turns for a medium one, +8 turns for a long one. Won at a price, or very early: +1 turn. Everybody at the table gets the same; at someone else's table, once a day.
Share your link. A friend who joins with it starts with +5 turns. When they play their first turn, +1 turn for you (up to 30 a month), and +10 turns when they first buy anything.
Earned turns go in the same place as a bought pack's, and never expire.
Questions
Starting is. Every new account gets the Prologue's thirty turns, once, with no subscription and no card. The written adventures are free to play with a short ad as each chapter begins. After that there are monthly plans and one-off packs.
No. The stories, pictures and voices come from AI models run for us by DeepInfra, in the United States. The rules, the dice and your character sheet are not AI at all: they are the game, on our server.
No. We do not use your stories or chats to train AI, and our AI provider does not keep what we send it. What is sent, to whom and why is in the Privacy Policy.
Only in the written adventures, which are free: a short ad as each chapter begins. Any plan removes them, and any one story can be bought without ads for good. The stories the storyteller writes for you have no ads.
No. The storyteller, the dice and your saved stories live on our server, so you need a connection. The upside: lose your phone and your stories are still there.
No. You say what your hero does in plain words, and the game tells you when to roll and what you need. If you know the fifth edition rules you will recognise them: the rules include material from the SRD 5.2.
Yes, up to four players at one table. Each friend needs the app and an account. Send them your invite link and it opens the app on your table, or they tap Join a story and type your six-letter code, or scan the QR on your screen. The host's plan pays for the table's turns.
It is dark fantasy: battles, monsters, grief and betrayal are part of it. Some things are never allowed, and the Community Guidelines say which. A safety check reads what players and the AI write, and a person reviews every report.
Soon, on the App Store and Google Play. Until then you can join the beta.
In the app (Settings, Account, Delete account), or on the website with a code we email you. Both delete it at once.
Something else? Support answers in English or Greek.
Before launch
Choicewright is in testing on iPhone and Android. Ask to join and we will add you. Tell us which phone you have and the email you use on its store, because that is how testers are invited. You get the full game and the same free Prologue.
No mail app here? Write to [email protected] from any device. Rather wait? This page will link the App Store and Google Play the day they open.